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RGBW light vs RGBWW - how do I make white in a scene

Posted: Mon Apr 10, 2023 11:17 am
by Wibs
Hi,

I've patched, grouped and made some timelines for the RGBW fixtures and noticed that I have no idea how to make it just warm white or max white (all four channels max). The basic block for white has 3 different white sliders and also the option to make white with RGB. This is confusing for me.

Should I have patched everything with as a custom RGB(3000K) type? Is there a way to change RGBW to RGB(3000K) without deconstructing and repatching everything?

Re: RGBW light vs RGBWW - how do I make white in a scene

Posted: Wed Apr 12, 2023 4:01 pm
by HarriGoodair
Hello Wibb,

" I have no idea how to make it just warm white or max white (all four channels max). The basic block for white has 3 different white sliders and also the option to make white with RGB. "

> Yes, we have faders to control R, G, B, W, WW, CW & Amber channels. To enable these channels you need to have the tick box next to them selected, this will activate the channel. See the image Ive attached where I use the RGB and W sliders to make a white scene.

"Is there a way to change RGBW to RGB(3000K) without deconstructing and re-patching everything?"

> You'll have to manually re-patch, but if you right click on a timeline you can assign targets (fixtures) to your blocks, so you should be able to use the programming you've already created.

Kind Regards,

Harrison