Can't patch a Matrix with advanced positioning to universe 2
Posted: Fri Apr 02, 2010 1:29 am
I have 2 SLESA-IP and I'd love to be able to have them both on the same universe output so I only have to program one show and have the slave mimic it.
Is there a way?
As a work around I was just going to program my show for 2 9x9 rgb (81 fixtures at 243 DMX). one on the master universe 1, one on the slave universe 2.
after trying multiple times to set this up I found that if I try to use the advanced positioning to align my fixtures to the actual physical placement it will NOT allow me to patch it to the 2nd universe. If I have already set up the first matrix on the first universe, then I attempt to do the same and set it to the 2nd universe, it comes up with a "Not enough space to insert all fixtures. but if I do not attempt to use the advanced positioning on the second universe matrix it WILL place it in the second universe.
is this a know bug? or just an added "feature"
is there a work around for my work around?
I am atempting to service an installation that has never worked properly. ANY information to bend ESA to this almost simple task would be apreciated.
Is there a way?
As a work around I was just going to program my show for 2 9x9 rgb (81 fixtures at 243 DMX). one on the master universe 1, one on the slave universe 2.
after trying multiple times to set this up I found that if I try to use the advanced positioning to align my fixtures to the actual physical placement it will NOT allow me to patch it to the 2nd universe. If I have already set up the first matrix on the first universe, then I attempt to do the same and set it to the 2nd universe, it comes up with a "Not enough space to insert all fixtures. but if I do not attempt to use the advanced positioning on the second universe matrix it WILL place it in the second universe.
is this a know bug? or just an added "feature"
is there a work around for my work around?
I am atempting to service an installation that has never worked properly. ANY information to bend ESA to this almost simple task would be apreciated.