Search found 16 matches

by brightsparks
Tue Jun 25, 2013 7:09 am
Forum: Sunlite Suite 2
Topic: dry contacts functionality
Replies: 2
Views: 5750

Re: dry contacts functionality

following on from the above post: I would also like to use the 8 dry contact ports for triggering scenes. Ulitmately I want to be able to use all of the contacts simultaneously. In my experience to date, when a contact is closed, all of the others are locked out until that one has been opened. Is th...
by brightsparks
Mon Jun 24, 2013 7:31 am
Forum: Sunlite Suite 2
Topic: dry contacts functionality
Replies: 2
Views: 5750

dry contacts functionality

Hello My brothers, I am looking at pricing up a job right now, that is for a temporary interactive lighting display. I am planning on using a FC+, with a computer left on site to run this display. It is going to be a lot of pixels running across multiple universes of Artnet. What i want to find out ...
by brightsparks
Mon Apr 29, 2013 12:30 pm
Forum: STICK-KU1/KE1
Topic: Triggering scenes from a port?
Replies: 1
Views: 7613

Re: Triggering scenes from a port?

Never mind! Heh. I'm getting good at sorting out my own issues here.
I found that I had to go into the tool box and select what I triggers I wanted to use. Once I had activated the ports. My big red button was a good to go.
Yet again I look like a fricken legend thanks to nicolaudie! Boooyah!
by brightsparks
Sun Apr 28, 2013 8:49 pm
Forum: SLESA-IP1
Topic: error 10014
Replies: 5
Views: 19754

Re: error 10014

I have also discovered that after this message comes up, if I reset IP1 at this point, (switch it off for 10 seconds and back on) and then select the continue button, the software will start up. Usually.
by brightsparks
Fri Apr 26, 2013 12:24 am
Forum: STICK-KU1/KE1
Topic: Triggering scenes from a port?
Replies: 1
Views: 7613

Triggering scenes from a port?

Hey guys, I have installed a stick in a showroom that displays Christmas decorations. It is hooked upto a wireless router and everything is working beautifully, including the remote App... Now I have tried to add to the system a big red button to activate the "all on scene", Ive connected ...
by brightsparks
Fri Apr 12, 2013 1:51 am
Forum: STICK-KU1/KE1
Topic: S.T.I.C.K - KU1/KE1 factory reset
Replies: 2
Views: 8229

Re: S.T.I.C.K - KU1/KE1 factory reset

OK, I've got all of my questions nailed!!!
the password to connect via the remote app can be changed from the tool box-
once i connected to the STICK via a usb cable i was able to write the show to the device no worries.
by brightsparks
Thu Apr 11, 2013 11:18 am
Forum: STICK-KU1/KE1
Topic: S.T.I.C.K - KU1/KE1 factory reset
Replies: 2
Views: 8229

Re: S.T.I.C.K - KU1/KE1 factory reset

OK i figured out a couple of my issues i mentioned above. The blue lights were flashing together at me because I had taken the micro SD card out. i spose the blinky blue lights mean no memory. I am still having problems writing my scenes to the device. When i try and write to the device it goes alon...
by brightsparks
Thu Apr 11, 2013 3:30 am
Forum: STICK-KU1/KE1
Topic: S.T.I.C.K - KU1/KE1 factory reset
Replies: 2
Views: 8229

S.T.I.C.K - KU1/KE1 factory reset

Hey Guys, I have inherrited a STICK, That has scenes on it already. that i want to clear off. It also has a password for connecting with the remote app, that i dont know that i would like to reset. I cant find anything about how to restore factory default setting on this device. ALSO- what is the ST...
by brightsparks
Mon Mar 18, 2013 2:37 am
Forum: SIUDI 5C - SIUDI 5A
Topic: Should i use a SUIDI 5A or not???
Replies: 2
Views: 10180

Re: Should i use a SUIDI 5A or not???

Hi Simon B, thankyou, I've checked the chip, It has the Sipex, and there is no component missing from the board. And I am using a 32 bit netbook to program with. So it looks like I am in the clear. I am alo planning on using a USB power supply instead of the extenal power option. Thanks for your hel...
by brightsparks
Thu Mar 07, 2013 1:52 am
Forum: SIUDI 5C - SIUDI 5A
Topic: Should i use a SUIDI 5A or not???
Replies: 2
Views: 10180

Should i use a SUIDI 5A or not???

Hi, I have a SUIDI 5A, it is functioning correctly, i used it in a standalone situation on a temporary job late last year, and had no problems with it. I am now planning on using it in a permanent installation on a monument that is currently running on an IP1. (i want to take the IP1 out because it ...
by brightsparks
Wed Mar 06, 2013 12:10 am
Forum: STICK-KU1/KE1
Topic: nicolaudie & chamsys
Replies: 3
Views: 10520

Re: nicolaudie & chamsys

I know I'm late on this, but I have had very good sucess with using Champsys on my IP1 devices, Switched them to ART net MODE and had control of 3 universes over a wirless network. The preference to use Chamsys came down to my lighting programmer, who was well trained using the Chamsys software. My ...
by brightsparks
Tue Sep 04, 2012 5:54 am
Forum: SLESA-IP1
Topic: error 10014
Replies: 5
Views: 19754

Re: error 10014

Hi simon, I get this message all the time. Sometimes I can connect straight away, other times i get the " A problem occured while communicating with your interface. (SN: 3611010)" Can you please explain as to why this message occurs. And what I should do to do to avoid it. I am using an IP...
by brightsparks
Sat Feb 25, 2012 1:04 am
Forum: Easy Stand Alone
Topic: 2x slesaIP6's not working
Replies: 2
Views: 8113

Re: 2x slesaIP6's not working

Hieee, when I said IP6 i meant to say IP1. . . to many heinekens i think.

Mick
by brightsparks
Fri Feb 24, 2012 5:40 am
Forum: Easy Stand Alone
Topic: 2x slesaIP6's not working
Replies: 2
Views: 8113

2x slesaIP6's not working

Hello, I purchased three IP6's in the middle of last year from my local supplier. Only one of the three items purchased has worked. A.lthough I am having problems with the time clock and calender functions So I have two interfaces that aren't working correctly. serial #'s: 3611003 + 3611004 These ar...
by brightsparks
Fri Feb 24, 2012 5:28 am
Forum: Easy Stand Alone
Topic: problems running time clock & calender functions
Replies: 1
Views: 7086

problems running time clock & calender functions

G'day, I am running 48 channels of rgb lighting in a fountain for the local council. the project has been all but commissioned and I am having troubles utilising the time clock + calender functions. Scenes aren't being triggered for set times. and calender events aren't working. I am running ESA sof...